Romin Kassidy
![Romin Kassidy](https://ygovietnamcdn.azureedge.net/storage/Character/Romin%20Kassidy10-04-2023-15-17-42.webp)
Main: 33
ATK:
1000
DEF:
1000
[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.
ATK:
1000
DEF:
1000
[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.
ATK:
800
DEF:
1200
[REQUIREMENT] Send 1 Level 4 or lower monster from your hand to the Graveyard. [EFFECT] 1 face-up monster on your opponent's field loses 500 ATK until the end of this turn. Then, you can Set 1 "Sparks" and/or 1 "Curtain of Sparks" from your Graveyard in your Spell & Trap Zone.
ATK:
2500
DEF:
1500
[REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] This card gains 300 ATK until the end of this turn. Then, if your opponent has no cards in their hand, this card inflicts piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference), if it attacks a Defense Position monster this turn.
Main: 33
ATK:
1000
DEF:
1000
[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.
ATK:
1000
DEF:
1000
[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.
ATK:
800
DEF:
1200
[REQUIREMENT] Send 1 Level 4 or lower monster from your hand to the Graveyard. [EFFECT] 1 face-up monster on your opponent's field loses 500 ATK until the end of this turn. Then, you can Set 1 "Sparks" and/or 1 "Curtain of Sparks" from your Graveyard in your Spell & Trap Zone.
ATK:
2500
DEF:
1500
[REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] This card gains 300 ATK until the end of this turn. Then, if your opponent has no cards in their hand, this card inflicts piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference), if it attacks a Defense Position monster this turn.
[REQUIREMENT] None [EFFECT] Inflict 200 damage to your opponent.
ATK:
1000
DEF:
1000
[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.
ATK:
1600
DEF:
1800
[REQUIREMENT] None [CONTINUOUS EFFECT] Your opponent cannot attack other face-up Spellcaster Type monsters.
ATK:
1000
DEF:
0
[REQUIREMENT] Send 1 Spellcaster Type Monster from your hand to the Graveyard. [EFFECT] Draw 1 Card
ATK:
1000
DEF:
1000
[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.
ATK:
1500
DEF:
0
A spellcaster who has devoted himself to the heavens. He is wreathed in divine blessings, but what fate awaits him?
[REQUIREMENT] When an opponent's Level 8 or lower monster declares an attack. [EFFECT] Send the top card of your Deck to the Graveyard. This turn, you take no battle damage. Also, if your LP are 3000 or more, take 2000 damage.
[REQUIREMENT] When an opponent's monster declares an attack. [EFFECT] Negate the attack. This turn, your opponent cannot declare an attack.
[REQUIREMENT] Shuffle 4 monsters from your Graveyard into the Deck. [EFFECT] 1 face-up monster on your opponent's field loses ATK equal to [its Level] x 200 until the end of this turn.
[REQUIREMENT] When an opponent's monster declares an attack and you have a Spellcaster Type monster in your Graveyard. [EFFECT] The attacking monster loses 500 ATK until the end of this turn.
[REQUIREMENT] You have a face-up Spellcaster Type monster on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field.
ATK:
2500
DEF:
1500
[REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] This card gains 300 ATK until the end of this turn. Then, if your opponent has no cards in their hand, this card inflicts piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference), if it attacks a Defense Position monster this turn.
ATK:
1200
DEF:
0
[REQUIREMENT] Pay 300 LP. [EFFECT] 1 face-up monster on your opponent's field loses ATK equal to [the number of face-up LIGHT Attribute Spellcaster Type monsters on your field] x 300 until the end of this turn.
ATK:
2100
DEF:
1500
[REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] This card gains ATK equal to [the number of different Attributes in your Graveyard] x 300, until the end of this turn.
ATK:
800
DEF:
1200
[REQUIREMENT] Send 1 Level 4 or lower monster from your hand to the Graveyard. [EFFECT] 1 face-up monster on your opponent's field loses 500 ATK until the end of this turn. Then, you can Set 1 "Sparks" and/or 1 "Curtain of Sparks" from your Graveyard in your Spell & Trap Zone.
[REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Destroy 1 monster on the field.
Main: 33
ATK:
1000
DEF:
1000
[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.
ATK:
1000
DEF:
1000
[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.
Main: 33
ATK:
1000
DEF:
1000
[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.
ATK:
1000
DEF:
1000
[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.
ATK:
1000
DEF:
1000
[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.
ATK:
1500
DEF:
1200
This monster moves so fast that it looks like an illusion to mortal eyes.
ATK:
1000
DEF:
1000
[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.
ATK:
2500
DEF:
1500
[REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] This turn, if this card destroyed a monster by battle, it can make a second attack during that Battle Phase.
ATK:
1500
DEF:
800
Fast on its feet, this dinosaur rips enemies to shreds with its sharp claws.
ATK:
1900
DEF:
1200
This wicked Beast-Warrior does every horrid thing imaginable, and loves it! His axe bears the marks of his countless victims.
[REQUIREMENT] You have no monsters on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field. Then, if you have 3 or less monsters in your Graveyard, you can draw 1 card.
[REQUIREMENT] Shuffle 4 monsters from your Graveyard into the Deck. [EFFECT] 1 face-up monster on your opponent's field loses ATK equal to [its Level] x 200 until the end of this turn.
[REQUIREMENT] When an opponent's monster declares an attack. [EFFECT] Destroy 1 Attack Position monster with the highest ATK on your opponent's field.
[REQUIREMENT] None [EFFECT] Switch the original ATK and DEF of all face-up monsters on the field until the end of this turn.
ATK:
2500
DEF:
2000
[REQUIREMENT] During your Main Phase that you Normal or Special Summoned this card, send the top card of your Deck to the Graveyard. [EFFECT] Special Summon 1 Level 6 or lower Dinosaur Type Normal Monster from your Graveyard face-up to your field.
ATK:
400
DEF:
1000
[REQUIREMENT] If your opponent has a monster on their field, send the top card of your Deck to the Graveyard. [EFFECT] 1 face-up monster on your field gains 400 ATK until the end of this turn.
ATK:
1300
DEF:
400
[REQUIREMENT] If you have a face-up Beast Type monster on your field other than this card, send the top card of your Deck to the Graveyard. [EFFECT] 1 face-up monster on your opponent's field loses 200 ATK/DEF until the end of this turn.
ATK:
100
DEF:
100
[REQUIREMENT] If you have no other monsters on your field, place 1 Beast Type monster from your Graveyard on the bottom of your Deck. [EFFECT] Add 1 Beast Type Normal Monster from your Graveyard to your hand.
Main: 32
ATK:
1000
DEF:
1000
[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.
ATK:
1000
DEF:
1000
[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.
Main: 32
ATK:
1000
DEF:
1000
[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.
ATK:
1000
DEF:
1000
[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.
ATK:
2000
DEF:
700
The psychic menace has been growing in recent years, and a crack team of bodyguards has been entrusted to protect Psychic Diva, the key to solving it all.
[REQUIREMENT] When an opponent's monster declares an attack targeting your face-up Psychic Type monster, shuffle 1 Psychic Type monster from your Graveyard into the Deck. [EFFECT] The attack target gains 500 ATK until the end of this turn.
ATK:
1000
DEF:
1000
[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.
ATK:
1000
DEF:
1000
[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.
ATK:
500
DEF:
800
A guitar that has descended to the lower realm. The tones it plays are angelic.
ATK:
1500
DEF:
0
An elusive assassin who undertakes dangerous missions while searching for her lost partner.
[REQUIREMENT] Shuffle 4 monsters from your Graveyard into the Deck. [EFFECT] 1 face-up monster on your opponent's field loses ATK equal to [its Level] x 200 until the end of this turn.
ATK:
300
DEF:
1000
Blows kisses that leave you tingling. They get the feeling across.
[REQUIREMENT] None [EFFECT] Choose 1 face-up monster on your field. If it attacks a Defense Position monster this turn, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).
ATK:
700
DEF:
0
[REQUIREMENT] During the turn you Normal Summoned this card. [EFFECT] Add 1 LIGHT Attribute Aqua Type Normal Monster from your Graveyard to your hand.
[REQUIREMENT] When an opponent's monster declares an attack. [EFFECT] Destroy 1 Attack Position monster with the highest ATK on your opponent's field.
[REQUIREMENT] None [EFFECT] Switch the original ATK and DEF of all face-up monsters on the field until the end of this turn.
[REQUIREMENT] When an opponent's monster declares an attack, send 2 Level 2 Normal Monsters from your hand to the Graveyard. [EFFECT] Change up to 2 face-up monsters on your opponent's field to face-down Defense Position.
ATK:
500
DEF:
0
[REQUIREMENT] If your LP are lower than your opponent's, pay 500 LP. [EFFECT] Send the top 3 cards of your Deck to the Graveyard. If a Psychic Type monster(s) is among the cards sent, add 1 Psychic Type monster from the Graveyard to your hand.
ATK:
2400
DEF:
0
[REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] This card gains ATK equal to [the number of other face-up Psychic Type monsters on your field] x 400 until the end of this turn.
ATK:
2200
DEF:
0
[REQUIREMENT] Pay 1000 LP. [EFFECT] All face-up monsters on your field gain ATK equal to [the number of monsters on your opponent's field] x 300 until the end of this turn.
ATK:
2000
DEF:
700
The psychic menace has been growing in recent years, and a crack team of bodyguards has been entrusted to protect Psychic Diva, the key to solving it all.
[REQUIREMENT] When an opponent's monster declares an attack targeting your face-up Psychic Type monster, shuffle 1 Psychic Type monster from your Graveyard into the Deck. [EFFECT] The attack target gains 500 ATK until the end of this turn.
[REQUIREMENT] Send 1 face-up Normal Monster from your field to the Graveyard. [EFFECT] Special Summon 1 Psychic Type monster from your hand face-up to your field. Then, if you sent a Level 2 or lower monster to the Graveyard to meet the requirement, gain 1000 LP.
[REQUIREMENT] When an opponent's Level 8 or lower monster declares an attack while you have exactly 1 monster on your field. [EFFECT] Negate the attack.
ATK:
1500
DEF:
0
An elusive assassin who undertakes dangerous missions while searching for her lost partner.
ATK:
300
DEF:
1000
Blows kisses that leave you tingling. They get the feeling across.
ATK:
700
DEF:
0
The youngest member of the band, she's often teased by Romic n' Roller, but everyone recognizes her talents. She dreams of the day she'll play on stage with her bandmates as a quintet.
[REQUIREMENT] None [EFFECT] Choose 1 face-up monster on your field. If it attacks a Defense Position monster this turn, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).
ATK:
700
DEF:
0
[REQUIREMENT] During the turn you Normal Summoned this card. [EFFECT] Add 1 LIGHT Attribute Aqua Type Normal Monster from your Graveyard to your hand.
[REQUIREMENT] When an opponent's monster declares an attack. [EFFECT] Destroy 1 Attack Position monster with the highest ATK on your opponent's field.
[REQUIREMENT] When an opponent's monster declares an attack, shuffle 1 monster from your Graveyard into the Deck. [EFFECT] The attacking monster loses 400 ATK until the end of this turn.
[REQUIREMENT] None [EFFECT] Switch the original ATK and DEF of all face-up monsters on the field until the end of this turn.
[REQUIREMENT] When an opponent's monster declares an attack, send 2 Level 2 Normal Monsters from your hand to the Graveyard. [EFFECT] Change up to 2 face-up monsters on your opponent's field to face-down Defense Position.
ATK:
500
DEF:
0
[REQUIREMENT] If your LP are lower than your opponent's, pay 500 LP. [EFFECT] Send the top 3 cards of your Deck to the Graveyard. If a Psychic Type monster(s) is among the cards sent, add 1 Psychic Type monster from the Graveyard to your hand.
ATK:
2400
DEF:
0
[REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] This card gains ATK equal to [the number of other face-up Psychic Type monsters on your field] x 400 until the end of this turn.
ATK:
2200
DEF:
0
[REQUIREMENT] Pay 1000 LP. [EFFECT] All face-up monsters on your field gain ATK equal to [the number of monsters on your opponent's field] x 300 until the end of this turn.
ATK:
2300
DEF:
0
[REQUIREMENT] Your opponent's LP are at least 2000 higher than yours. [EFFECT] Inflict 1500 damage to the opponent.
[REQUIREMENT] When an opponent's monster declares an attack targeting your face-up Psychic Type monster, shuffle 1 Psychic Type monster from your Graveyard into the Deck. [EFFECT] The attack target gains 500 ATK until the end of this turn.
ATK:
800
DEF:
300
[REQUIREMENT] Pay 800 LP. [EFFECT] Inflict 300 damage to your opponent.
[REQUIREMENT] Send 1 face-up Normal Monster from your field to the Graveyard. [EFFECT] Special Summon 1 Psychic Type monster from your hand face-up to your field. Then, if you sent a Level 2 or lower monster to the Graveyard to meet the requirement, gain 1000 LP.
ATK:
500
DEF:
0
[REQUIREMENT] Shuffle 1 Psychic Type monster from your Graveyard into the Deck. [EFFECT] Shuffle 1 monster from your opponent's Graveyard into the Deck. Then, if you have a face-up Normal Monster on your field, you can gain 500 LP.
[REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Add 1 monster from your Graveyard to your hand.
[REQUIREMENT] If you have a face-up Psychic Type monster on your field, pay 500 LP. [EFFECT] Place 1 Spell/Trap Card from your opponent's field on top of the owner's Deck.
ATK:
1500
DEF:
0
An elusive assassin who undertakes dangerous missions while searching for her lost partner.
ATK:
700
DEF:
0
[REQUIREMENT] During the turn you Normal Summoned this card. [EFFECT] Add 1 LIGHT Attribute Aqua Type Normal Monster from your Graveyard to your hand.
[REQUIREMENT] When an opponent's monster declares an attack. [EFFECT] Destroy 1 Attack Position monster with the highest ATK on your opponent's field.
ATK:
500
DEF:
0
[REQUIREMENT] If your LP are lower than your opponent's, pay 500 LP. [EFFECT] Send the top 3 cards of your Deck to the Graveyard. If a Psychic Type monster(s) is among the cards sent, add 1 Psychic Type monster from the Graveyard to your hand.
ATK:
0
DEF:
1400
A bird that constantly emits sound as it flies with the wind. It is said the noise its wings make reflects the heart of the listener. To some it sounds like a beautiful song, but to others it's an ominous drone.
ATK:
400
DEF:
1000
[REQUIREMENT] If your opponent has a monster on their field, send the top card of your Deck to the Graveyard. [EFFECT] 1 face-up monster on your field gains 400 ATK until the end of this turn.
ATK:
2200
DEF:
0
[REQUIREMENT] Pay 1000 LP. [EFFECT] All face-up monsters on your field gain ATK equal to [the number of monsters on your opponent's field] x 300 until the end of this turn.
ATK:
1400
DEF:
1000
This monster swamps an opponent with an almost endless supply of water.
ATK:
2000
DEF:
700
The psychic menace has been growing in recent years, and a crack team of bodyguards has been entrusted to protect Psychic Diva, the key to solving it all.
ATK:
1200
DEF:
1400
A spirit of the forest powered by the surrounding trees and wildlife.
[REQUIREMENT] When an opponent's monster declares an attack targeting your face-up Psychic Type monster, shuffle 1 Psychic Type monster from your Graveyard into the Deck. [EFFECT] The attack target gains 500 ATK until the end of this turn.
ATK:
1000
DEF:
1100
The mystic links of this chain can rob enemies of their power.
[REQUIREMENT] Pay LP equal to [the number of Psychic Type monsters in your Graveyard] x 100. [EFFECT] 1 face-up Psychic Type monster on your field gains ATK equal to [the number of Psychic Type monsters in your Graveyard] x 100 until the end of this turn.
ATK:
1200
DEF:
800
A snow wolf that's beautiful to the eye, but absolutely vicious in battle.
ATK:
500
DEF:
0
[REQUIREMENT] If your LP are lower than your opponent's, pay 500 LP. [EFFECT] Send the top 3 cards of your Deck to the Graveyard. If a Psychic Type monster(s) is among the cards sent, add 1 Psychic Type monster from the Graveyard to your hand.
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